Future of AR & VR in the Indian Education System

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© 2023 by IJCTT Journal
Volume-71 Issue-5
Year of Publication : 2023
Authors : Brijmohan Daga, Aman Gadadare, Quincy Gonsalves, Reeve D’Britto, Seniya Tuscano
DOI :  10.14445/22312803/IJCTT-V71I5P104

How to Cite?

Brijmohan Daga, Aman Gadadare, Quincy Gonsalves, Reeve D’Britto, Seniya Tuscano, "Future of AR & VR in the Indian Education System," International Journal of Computer Trends and Technology, vol. 71, no. 5, pp. 15-25, 2023. Crossref, https://doi.org/10.14445/22312803/IJCTT-V71I5P104

Abstract
The paper explores the field of augmented reality with a central focus on education. The Education system in India is a quite debatable topic of discussion. While some may feel good, others might have different opinions on the education system. In India, the traditional teaching and learning practices have not changed. Education should not be done for a great job; it should be done to learn practically and attain knowledge of the respective field. The role of education is very important in one's life as it builds our personality and career and helps mental growth.
Technology is one of the most popular inventions of mankind. It has greatly impacted our daily lives. The use of technology in education can be very helpful for children for better learning experiences. Technology integration in education is a common trend in many western nations, particularly in the United States, where the use of tablets has become a staple in the classroom.
This widespread implementation has facilitated a more advanced and efficient method of learning. Whereas in India, the traditional teaching and learning practices have not changed. The traditional education system in India is more about learning things by heart and less about practical knowledge and imagination. There is a need to provide better and improved education to children, who are the future of our country. A common occurrence in education is when students merely memorize theories without grasping their meaning. This is due to a lack of emphasis on comprehension before advancing to solving problems. These are the major drawbacks of the education system in India. The software used in the application are Vuforia and Unity 3D.

Keywords
Augmented reality, Augmented reality in education, Vuforia.

Reference

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